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Borderlands 3 Maya

Maya was my favorite Vault Hunter from Borderlands 2 and I jumped on the opportunity to design a new look for her for 3. She was one of my first assignments on this project and probably my favorite design in terms of aesthetics.
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Some early color thumbnails and a refined sketch.  I approached  her new look with a more minimalist fashion design approach, focusing on simplicity and bold color choices.

Some early color thumbnails and a refined sketch. I approached her new look with a more minimalist fashion design approach, focusing on simplicity and bold color choices.

A more refined paintover using her Borderlands 2 model by Adam May as a base.  At this point in the project we were still trying to figure out how much returning characters needed to change.

A more refined paintover using her Borderlands 2 model by Adam May as a base. At this point in the project we were still trying to figure out how much returning characters needed to change.

Early gestural sketches getting a rough feel for the character.

Early gestural sketches getting a rough feel for the character.